FS19 - Enhancedvehicle V1.4.2

Date : 2019-01-05 09:19:14 Report
This mod extends (engine-based) vehicles with differential locks and drive modes (four-wheel-drive, rear/front wheel drive). Version 1.4.1.0 * reworked HUD elements positioning. should fix positions once and for all regardless of screen resolutions and GUI scaling (press \"KeyPad /\" to adept) * workaround (it displays \"0\") for attachments without a damage model (no spec_wearable) * changed the differential behavior for 2WD. this may cause some wobbly side effects on most vehicles but it\'s more correct now Version 1.4.1.0 * reworked HUD elements positioning. should fix positions once and for all regardless of screen resolutions and GUI scaling (press \"KeyPad /\" to adept) * workaround (it displays \"0\") for attachments without a damage model (no spec_wearable) * changed the differential behavior for 2WD. this may cause some wobbly side effects on most vehicles but it\'s more correct now Version 1.4.0.0 * fixed warning about the background overlay image (png -> dds) + config is now stored in XML file + position of HUD elements can be moved or enabled/disabled in XML file * rewrote the key binding/key press stuff + key bindings can now be changed in the options menu + added config reset functionality and keybinding. use this if you messed up the XML or changed the GUI scale + if mod \'keyboardSteerMogli\' is detected we move some HUD elements to let them not overlap * moved the rpm and temperature HUD elements inside the speedmeter * don\'t display not working HUD elements as a multiplayer (and not being host) client In addition, the HUD will be upgraded with some more detailed damage report, fuel tank level, fuel consumption, engine speed and temperature, and a weight/total weight display. keyboard mapping (can be changed in the game options menu) KeyPad 7 - enable/disable front axle differential lock KeyPad 8 - enable/disable back axle differential lock KeyPad 9 - switch wheel drive mode between 4WD (four wheel drive) or 2WD (two wheel drive) KeyPad / - reset HUD positions. use this if you messed up the XML config, changed the GUI scale or installed keyboardSteer from Mogli afterwards. (version 1.4.0.0+ required) If the mod \"keyboardSteer\" from Mogli is detected, some HUD elements are moved a bit to avoid overlapping. Press \"KeyPad /\" to reset their positions. (version 1.4.0.0+ required) Please note: Due to limitations and bugs in the game engine, the HUD data for fuel consumption, engine temperature and weight are not available or incorrect for all multiplayer players - with the exception of the host.

Credits: (c) 2018-2019 by ZhooL

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