FS17 - Vehiclesort V2.0

Date : 2018-02-02 18:24:29 Report
Customize the order in which your vehicles are chosen when using the tab-key or switch by navigating through a list. v2.0.0.0 Slivicon * Mostly re-written code * New persistent unique ID system to help maintain vehicle order between sessions * Improved brand name representation and visual display (new semi-transparent dark background) * New config option: Smaller text size * Now wraps long text for long lists spanning multiple columns * New improved method for detecting trains and train station cranes * Resetting vehicles should no longer change the tab order from user specified order * Saved order will no longer reset when number of vehicles has changed, only when the map has changed * Increased efficiency: Only save order to disk when a change has been made, not every time VehicleSort is used in the game * Fixed several bugs * Several code optimizations and refactoring * Improved multiplayer and dedicated server support How to use: Use NumPad or Mouse - can be customized in game options NumPad 0 or Middle Mouse Button opens list of vehicles in the order you tab through them NumPad 2 and 8 or Mouse Wheel moves selection in list (green) NumPad 5 or Left Mouse Button toggles mode to move vehicle in list/tab order (selection turns red) NumPad [Enter] or Right Mouse Button enters selected vehicle (if it is unoccupied) NumPad [+] or Mouse Button 4 toggles parking mode (vehicle removed from tab list and prefixed in VehicleSort list with [P]) NumPad [-] opens config menu If the player is in a vehicle it will appear as bold in the list. Original Author v0.1-v0.6: Dschonny. Further updates developed and published with permission.

Credits: Model: - Texture: - Script: Dschonny v0.1-v0.6, Slivicon v1.0.0.7 and newer versions Idea / Concept: Dschonny Testing: Slivicon Other: Permission given by Dschonny in message on Giants forum for Slivicon to publish updates.

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